Ricardo Climent works at the intersections of Physical and Digital creativity. He builds interactive worlds that people can play along, placing sound and music at the core of the experience. He is currently spun-out his research from University of Manchester via "Keep•It•Human", a Digital Game Ecosystem for Collaborative Altruism, looking at novel ways of engagement between gamers and the ownership of solutions to problems. His research focuses on the understanding of the relationships between digital technologies and the Self, to unlock new forms of storytelling. He works around concepts of Co-presence, Corporeality, Spatiality and Interactivity with technology, to perceiving and experiencing our mutual belonging. His research interests include Noh Theatre in Japan to learn how Time is mastered during (game) play and how the Mask can transcend the perception of the Self and reveal new aspects of human identity.